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News \ StarCraft II Q&A Batch 17

StarCraft II Q&A Batch 17

We get to know that Thor has splash damage while Battlecruisers have not. Discussion on whether Colossuses can climb over Supply Depots and much more in the 17th batch of Q&A on StarCraft 2.



1. Will the defensive matrix of the Terran Nomad apply to enemy units within its AoE (Area of Effect)?
- Yes, the Terran Nomads Defense Matrix ability will affect both friendly and enemy units, thus using this ability on a position that the player can hold will be wise.

2. What helps to delineate the Thor and Battlecruiser as both being high-tier support units? Lots of concern over this duality?
- Currently, the Thor has splash damage, whereas the Battlecruiser has direct damage in its attack. We definitely agree with most of the community that the Thors role overlaps with various other roles on the Terran Faction, thus we may modify that role or possibly cut the unit.

3. Will there be any consideration of having an oceanic battle.net server?
- Unfortunately, this has not been decided yet, as many aspects of Battle.net has still yet to be implemented.

4. Will the Protoss Colossus be able to walk over Supply Depots like over cliffs?
- This is an issue that is still being discussed quite a bit. We like how when enemy units enter your base, they are forced to deal with the layout of your base, but at the same time we are also dealing with the realism factor, where cliff climbing Colossuses ought to be able to step over Supply Depots. Many issues we face are similar to those debated amongst the community, and for this particular topic we dont yet have a final answer.

5. An obvious goal (among many) for Starcraft2 is to maintain the profile of being an E-Sport. What facet do you consider more integral to the growth of that ideal: An extremely high skill ceiling that demands years upon years to achieve mastery, or an extraordinarily large base of interested players to provide the attention that such a sport needs in order to succeed and grow? Obviously both are important, but when it comes to design ideals, what has more pull? Accessibility or Longevity?
- I think for e-sport we need the high skill ceiling. Though really as you say, both are very important. As designers we have spent years focusing on accessibility. Ideas must be accessible to even be put into the game. So we are just not as worried about making the game accessible. That will happen. What we are focused on, what is the more challenging problem is making the game last for years and years and years. So in our development cycle at the moment, longevity definitely has the larger pull. Longevity is the harder problem to solve, so we put way more effort into making the game as challenging as possible to master. Dustin Browder, Lead Designer of StarCraft II

6. How will unit collision and stacking be handled ? Can flying units pass on top the Colossus or is it blocking?
- No, the Colossus will not block a flying unit.

In terms of collision and stacking, units first always follow your order, and when it completes your order, they will stop and spread out. The area in which those units spread out will be slightly less than in the original StarCraft.


Links
Battle.Net - Source
Information
Posted by: Patrik "Raistlin" Hellstrand
Date: 1 year ago
Comments:
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17
 

1 year ago
#1 ips.kab
interesting :)
1 year ago
#2 Total~Chobe
""Mommy, why is the sky blue?" www.starcraft2forum.org

"Daddy, why do people die?" www.broodwar.de

"Mother and Father, consider that to say that an agent has free will is to say that the agent has the capacity to choose his or her course of action. But animals seem to satisfy this criterion, and we typically think that only persons, and not animals, have free will. Let us then understand free will as the capacity unique to persons that allows them to control their actions. It is controversial whether this minimal understanding of what it means to have a free will actually requires an agent to have a specific faculty of will, whether the term "free will" is simply shorthand for other features of persons, and whether there really is such a thing as free will at all. What do you think?" www.Teamliquid.net

WTFHAX!" - TheOvermind77


ROFL!!!!!
1 year ago
#3 kariido
^ If those question really were sent to Blizzard, then thats just sad.

About the OP, I love the answer to question #5 XD XD
1 year ago
#4 ips.kab
wtf #2?

these are interesting questions.

stupid example.
1 year ago
#5 The1Crow
I think it is ok. We should be happy that someone from Blizzard is there answering questions for us.
1 year ago
#6 mM
hahaha yea for sure challenging game with auto mining and fucking smartcasting
1 year ago
#7 versago (GosuCrew)
Longevity? GL with that Blizzard since you're going to put MBS, auto-mining, smart-cast, etc in the game.
1 year ago
#8 Oldgubgub
Hah, you fools trying to sound so smart by judging a game, and the mechanics of a game, that hasn't even gone into beta yet should just shut your pie hole because the moans you produce sound very primitive to me.
There's smart-cast mechanics in warcraft and that game is even big enough to warrant it's own section on this site, there's tournaments with lots of cash in that game too, they compete against each other in warcraft too. Think.
1 year ago
#9 Re-Play-
I have faith in the blizzard SC2 team and Dustin Browder.
If you read the reply you will also notice that he does not say that both are important. He specifically states that having a high skill ceiling is more important, as everything else will come naturally.
1 year ago
#10 justanotheruser
hope the might thor does not have to go
1 year ago
#11 Clownz
Nice! They sure think Starcraft 2 through beforce they release it. :)
1 year ago
#12 Naugrim
I'm pretty sure it will be a great game. And if they remove AM and MBS it may be as good as the original starcraft.
1 year ago
#13 mysta
If they remove AM, MBS, your smart-casting etc, it WILL BE original starcraft.
1 year ago
#14 Const
I think that the Thor will be cut. (we dont want the BC to be cut, now do we?)
I dont see the use of that unit since terran alraedy has a siege tank.
The Thor doesnt even shoot as far as a sieged tank.
The Thor is also pretty ugly and to big. How can a machine that big not shoot as far as a sieged tank?

I bet that the Thor is (was?) a sick joke of the SC2 team :D
Dumbest unit ever!
1 year ago
#15 Surreal
longevity.. smartcast.. mbs.. upgrade queue THE FACKING CARRIERS EVEN AUTOMATICALY MAKE THEIR FREAKIN INTERCEPTORS NOW !!1 WHATS FACKING NEXT?1!! seriously pissed btw..
1 year ago
#16 YakuZa
what is an "oceanic battle.net " ??
1 year ago
#17 Const
Oceanic refers to the continent where, for example, Australia is in :)
 

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