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SC2: Questions and Answers 19
SC2: Questions and Answers 19
Latest answered questions by Blizzard about StarCraft 2.
"Last week's Q&A we put our focus on the map editor and how you will be able to create custom maps and mods. This week we will go back to the normal Q&A with questions that have been asked in the forums and questions we received from fan sites. Since the month is already coming to an end, be sure to check out the discussion of the month and give us your feedback and your wish list for the improved Battle.net: http://www.battle.net/forums/thread.aspx?fn=sc2-general-eu&t=142
Chat with Devs: Since the Terran Cobra took over the Protoss Stasis Orbs slowing attack, the Protoss Orb got a few new abilities including the Force Field ability. This will be very interesting for early team games, as you can use a force field on a choke point to keep an opponents teammate from arriving to help their allies. The Devs are testing out various abilities on different units as you can see, and even the Templar has received its classic Hallucination ability back.
1. Will the Protoss be getting any mechanism for healing their units or repairing their buildings?
There are no plans to give the Protoss any healing abilities, especially since their shield regeneration rate when out of combat, is more than twice the rate of the original StarCraft.
2. With the new physics engine, can explosions affect surroundings? (like hurt or push units, destroy doodads, etc ) (sc2blog.com)
Explosions will not be able to push units, but they can destroy doodads. In fact, destroying certain doodads will be vital on certain maps, to get access to expansions or other strategic locations. Furthermore, explosions will not be able to push units because it would affect gameplay and balance negatively, in having units be knocked off cliffs, be stuck in unplanned locations, or ultimately have units disoriented where the player cannot control them.
3. How long does a unit typically take to make from concept to playable unit?
With a finished concept piece, it could take from a few days to a few months, to create it for the game. Much of this time depends on the priority of the unit amongst other development goals, as well as the iterations necessary to perfect the unit. The Zerg Baneling is an example of a unit that took only a few days to complete after the concept, whereas the Protoss Stalker has gone through several iterations, and has taken 4-5 months.
4. Are the units on the official site finalized, or is everything still up for grabs at this point? (gamereplays.org)
We are still heavily in the development phase of StarCraft II, thus none of the units on the website are 100% final. We are also still testing out several new units, abilities, and mechanics, to create the most fluid StarCraft II experience.
5. What do the Protoss eat? (Where do they get energy and mass?) (starcraftcz.com)
Protoss gain nutrition from sunlight, or at a pinch, moonlight (which is just reflected sunlight anyway) by absorbing through their skins. They can go for extended periods without absorbing sunlight. What little moisture they need is also absorbed through their skin."
Information
| Posted by: | Jonatan "Mazor" Littke | |
| Date: | 1 year ago (Updated: 1 year ago) | |
| Comments: | 30 | |
What do protoss eat?
I kinda laughed at that....
ok questions tho, i am not sure i understood #2 tho, it means that destroyng units near doodads will damage doodads?...
I kinda laughed at that....
ok questions tho, i am not sure i understood #2 tho, it means that destroyng units near doodads will damage doodads?...
starcraftcz.com rox :D
last question is excellent bcoz i laughted
ok so protoss = some plants with weapons...
and what is the source? or is this your own creation? :/
and what is the source? or is this your own creation? :/
there isnt any hope for having interesting
questions anytime.
Last question is rofl. Unfortunately that could
have been answered by reading some of their books
=/
Being able to destroy doodads sounds neat.
Being able to destroy doodads sounds neat.
I hope Blizzard will make replay viewing available
for more then one player (like in SC:BW).. Because
when I played WC3:RoC back in the days this
function was not accessible.. But this statement
is taking out of my memory, so could anyone
confirm this? And by the way if you can do this,
then tell me how? Please! :)
last qquestion (by Unimatrix325) rox
they absorb sunlight? how the HELL do they get to
be 7 feet tall without eating anything? dragoons
are completely in a robotic shell. do they not
need to absorb sunlight? how do you make the 3 HT
archon in sc1? i think these guys just make crap
up when asked.
What do the Protoss eat? <- hehe who cares?
#10 True fanatics? Saying who cares based on ur
own opinnions is just pure retard :o
And for topic, nice post again. Keep em coming :)
And for topic, nice post again. Keep em coming :)
#9 Well no shit they make stuff up. It's a
Fictional game it's based on made up crap...they
can say whatever they want.
#11... I mean what does it even have to do with
gameplay or game plot, storyline whateva. It's
smthin like: 'What does zergs do in they free
time, for fun?"
I was told Zergs play card games and Volleyball in
their free time.
wtf is up with the last question? will units need
to be feeded in sc 2? gogo sims oo
i could also ask about their urine color lol
i could also ask about their urine color lol
#9, dragons got dead protoss unit inside, so why
would they need to "eat", their dead
already.
#10: for Unimatrix325 is that thing very
important, he is making SC game encyclopedy (about
SC universe)
The last question is so unexpected and yet somehow
I really wanted to know.
#17 it's well known, but they need some sort of
power then and i wonder whether they have any
sunrays-catching-panel on them
I dont think SC2 is gonna b fun..
SC > SC2
SC > SC2
I wish I could be that strong just through
absorbing the sun and air ^^
Would like to know more about the eating stuff.
Like is the absorption of sunlight something implemented by the Xel'Naga, or protoss technology? Did they use other sources than sunlight in more primitive stages? Why do they have a mouth (to speak ofcourse, but we only developed language long after the mouth was used for other means, right)?
Like is the absorption of sunlight something implemented by the Xel'Naga, or protoss technology? Did they use other sources than sunlight in more primitive stages? Why do they have a mouth (to speak ofcourse, but we only developed language long after the mouth was used for other means, right)?
#23 have you actually ever seen a protoss mouth?
Thinking about it, and i cant recall any moment
i've seen one.
They stopped speaking after they learned to
communicate through their psionic powers. Even
ghosts can read thoughts!
Question #4 was important I think, I was wondering
about that myself actually :D.
I want to be able to rate news :/
Protoss gain nutrition from sunlight rotfl
#24 the single-player animations does not speak
with mouth? I cant remember myself
#25 did not know that
#25 did not know that
Haha!
To beat a Protoss:
Buy umberlla so they cant eat sunlight and starve!!! muhahaha! Imbalanced!
To beat a Protoss:
Buy umberlla so they cant eat sunlight and starve!!! muhahaha! Imbalanced!
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